When I was about 10 years old, I decided to go to horse summer camp.
It was a really weird decision, given my complete dislike (and more-than-mild fear) of horses, but hey, my friend was going, and I was 10, so there you go.
The best memory I have of going to that camp (which, by the way, was a Christian camp, so that was fun for awkward, agnostic child me) was the archery range. Continue reading “Behind My Mysterious Obsession with Archers”
Last Saturday, I had a toddler day.
See, I’m basically my dear boyfriend’s toddler. If there’s something wrong with me, he asks either if I’ve had a snack or if I’ve had a nap, and if the answer to either one is “no,” then it’s time to stop having a meltdown and have that thing.
It’s actually pretty funny how often that solves my problem. Continue reading “My Adventures in Minecraft Aquariums”
When I first started playing Minecraft, there was one thing that drove me absolutely crazy.
It was a ridiculous thing to be annoyed about, too; it was that the glass blocks looked like actual squares when you placed them.
I mean. How could I really be annoyed about a game known for being entirely block-based having blocks? Continue reading “How I Discovered Minecraft Barrier Blocks”
Last week, I had a nasty surprise on Monday morning. I went to log into Final Fantasy XIV, like I do every morning before work—and I couldn’t.
I had no one to blame but myself; I’d known there was maintenance coming, but I hadn’t been reading the handy notes that Square Enix had been putting up every time I logged in.
They tried to warn me; I just wasn’t having any of it. Continue reading “What I Think of Patch 4.4 So Far”
Yesterday, I was writing a lovely little post about how much I identify with my character in Final Fantasy XIV when I got triggered.
I was typing out a line about how she can help me channel all the savagery and saltiness that I collect throughout the course of a bad day, and all I could think about after was how people tend to assume video games are violent (and therefore make their players that way, too). Continue reading “On Video Game Violence and Misconceptions”